So as we go through them, you’ll see that some of them actually take place during the game as you said. #Mac walters facebook macMac Walters: All of the issues try to fit in within the universe somewhere. But then you get people who ask, well, why didn’t you do Ashley? Where’s Rex? So Foundation is a way that we get to look at all of these characters.Ĭomplex: In issue number 5, which comes out in November, you actually have a Shepard story that harkens back to Mass Effect 2. These are Commander Shepard’s friends, and we get to explore their lives in the comics, usually through their eyes. Mac Walters: If you’re familiar with the Homeworlds comics, the concept behind that, which we weren’t sure was going to fly, but the concept was, each issue focused on a single character. We were able to do a little bit more over the 13 issues than we were able to do in four.Ĭomplex: So how does this expand upon the Mass Effect universe? It’s been a challenge, but in the end, I’m glad that we decided to do it. With Mass Effect ending, we knew we had a bit of breathing room, so I thought, okay, I’ll give it a try. Mac Walters: I think a lot of that was that Dark Horse had been seeing a lot of success with the series, and they wanted to have an ongoing run. #Mac walters facebook seriesWalters at NY Comic-Con where he talked about everything from the relationship between the comics and the video games to even relating the controversial ending of Mass Effect 3 to that of Breaking Bad.Ĭomplex: Why did you decide to do a 13-part series with Foundation rather than do a 4 part series like you’ve done in the past with Mass Effect: Redemption and Invasion? When he’s not helping to sketch out the future for the Mass Effect series, he’s working on a 13-issue Dark Horse comic called Mass Effect: Foundation. And the man behind most of that rich storytelling was Mac Walters. Mass Effect: Legendary Edition will launch May 14th on PC, PS4, and Xbox One.Anybody who’s played the Mass Effect series will tell you just how important the storytelling was to the overall experience. “No one has ever come to me and said we can’t do this because the media says so,” Walters said. “You work together to sort of build a great character or story moment or something like that and there’s compromise there.” In regards to media scrutiny from outlets like Fox News, Walters said that it would have “probably spurred us on to do other things” in the series. “Honestly the writing team generally, and all the creators, are given a ton of freedom in bringing their vision - obviously we compromise with each other,” he told The Verge. Mass Effect 2 writer Brian Kindregan told the outlet that “the short version is, a lot of us were asked pretty late to focus the relationships on a more traditional kind of vector.” On Twitter, former BioWare cinematic animator Jonathan Cooper said that another crewmate, Jacob, was also once intended to be romanceable for same-sex characters.Īsked about the allegedly cut relationships, Walters said that “no one ever said we couldn’t do it.” Earlier this month, TheGamer reported that Mass Effect 2’s crewmate, Jack, was originally conceived as pansexual. “We’re not changing anything in the story or the way the characters or the plot points worked out,” Walters told The Verge in a separate interview. That also applies to hopes that the game might incorporate more queer romance options. It actually would require rebuilding from scratch and at that point you’re diverting effort away from the remastering of everything else.” “And a lot of times that isn’t really in a state where you can just resurrect it and use it. “Honestly we had looked at, is there stuff on cutting room floors and things like that that we could bring in?” Walters said. Speaking about the enhanced trilogy during a briefing, project director Mac Walters said while the team did consider incorporating new content, ultimately, BioWare decided against it. Mass Effect: Legendary Edition will stick to a faithful retelling of the game’s story and already-made DLC, with no new narrative elements on the way.
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